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First Grade Math
Number and Numeration
Program Goal
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Content Thread
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Grade-Level Goal
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Understand the Meanings, Uses, and Representations of
Numbers
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Rote counting
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Count on by 1s, 2s, 5s, 10s, 25s, and 100s past 1,000
and back by 1s, 10s, and 100s from any number less than
1,000 with and without number grids, number lines, and
calculators.
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Place value and notation
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Read, write, and model with manipulatives whole numbers
up to 10,000; identify places in such numbers and the
values of the digits in those places; read and write
money amounts in dollars-and-cents notation.
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Meanings and uses of fractions
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Use manipulatives and drawings to model fractions as
equal parts of a region or a collection; describe the
models and name the fractions.
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Number theory
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Recognize numbers as odd or even.
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Understand Equivalent Names for Numbers
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Equivalent names for whole numbers
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Use tally marks, arrays, and numerical expressions
involving addition and subtraction to give equivalent
names for whole numbers.
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Equivalent names for fractions, decimals, and percents
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Use manipulatives and drawings to model equivalent names
for 1/2.
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Understand Common Numerical Relations
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Comparing and ordering numbers
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Compare and order whole numbers up to 10,000; use area
models to compare fractions.
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Operations and Computation
Program Goal
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Content Thread
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Grade-Level Goal
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Compute Accurately
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Addition and subtraction facts
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Demonstrate automaticity with all addition facts through
10 + 10 and fluency with the related subtraction facts.
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Addition and subtraction procedures
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Use manipulatives, number grids, tally marks, mental
arithmetic, paper & pencil, and calculators to solve
problems involving the addition and subtraction of
multidigit whole numbers; describe the strategies used;
calculate and compare values of coin and bill
combinations.
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Make Reasonable Estimates
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Computational estimation
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Make reasonable estimates for whole number addition and
subtraction problems; explain how the estimates were
obtained.
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Understand Meanings of Operations
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Models for the operations
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Identify and describe change, comparison, and
parts-and-total situations; use repeated addition,
arrays, and skip counting to model multiplication; use
equal sharing and equal grouping to model division.
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Data and Chance
Program Goal
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Content Thread
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Grade-Level Goal
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Select and Create Appropriate Graphical Representations
of Collected or Given Data
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Data collection and representation
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Collect and organize data or use given data to create
tally charts, tables, graphs, and line plots.
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Analyze and Interpret Data
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Data analysis
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Use graphs to ask and answer simple questions and draw
conclusions; find the maximum, minimum, mode, and median
of a data set.
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Understand and Apply Basic Concepts of Probability
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Qualitative probability
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Describe events using certain, likely, unlikely,
impossible, and other basic probability terms; explain
the choice of language.
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Measurement and Reference Frames
Program Goal
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Content Thread
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Grade-Level Goal
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Understand the Systems and Processes of Measurement; Use
Appropriate Techniques, Tools, Units, and Formulas in
Making Measurements
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Length, weight, and angles
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Estimate length with and without tools; measure length
to the nearest inch and centimeter; use standard and
nonstandard tools to measure and estimate weight.
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Area, perimeter, volume, and capacity
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Partition rectangles into unit squares and count unit
squares to find areas.
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Units and systems of measurement
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Describe relationships between days in a week and hours
in a day.
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Money
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Make exchanges between coins and bills.
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Use and Understand Reference Frames
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Temperature
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Read temperature on both the Fahrenheit and Celsius
scales.
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Time
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Tell and show time to the nearest five minutes on an
analog clock; tell and write time in digital notation.
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Geometry
Program Goal
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Content Thread
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Grade-Level Goal
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Investigate Characteristics and Properties of Two- and
Three-Dimensional Geometric Shapes
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Lines and angles
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Draw line segments and identify parallel line segments.
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Plane and solid figures
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Identify, describe, and model plane and solid figures
including circles, triangles, squares, rectangles,
hexagons, trapezoids, rhombuses, spheres, cylinders,
rectangular prisms, pyramids, cones, and cubes.
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Apply Transformations and Symmetry in Geometric
Situations
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Transformations and symmetry
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Create and complete two-dimensional symmetric shapes or
designs.
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Patterns, Functions, and Algebra
Program Goal
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Content Thread
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Grade-Level Goal
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Understand Patterns and Functions
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Patterns and functions
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Extend, describe, and create numeric, visual, and
concrete patterns; describe rules for patterns and use
them to solve problems; use words and symbols to
describe and write rules for functions involving
addition and subtraction and use those rules to solve
problems.
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Use Algebraic Notation to Represent and Analyze
Situations and Structures
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Algebraic notation and solving number sentences
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Read, write, and explain expressions and number
sentences using the symbols +,-, =, >, and <; solve
number sentences involving addition and subtraction;
write expressions and number sentences to model number
stories.
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Properties of the arithmetic operations
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Describe the Commutative and Associative Properties of
Addition and the Additive Identity and apply them to
mental arithmetic problems.
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